Snap’s AR glasses aren’t out yet, and they’re already roasting to death.


Finally, Snap is ready to sell its AR glasses to the masses. This week, he took off his bandages Features of AR glassesadvertising, non-developer versionIt costs $2,195 and is scheduled to be released this fall.

there is a lot Happening with Snaps new Features. The company promises a spatial computing experience in a device a fraction of the size of XR headphones. Vision Pro or Meta Questand it positions AR glasses as something you’ll potentially want to wear for all occasions—work, play, just walking. In its own words, Snap thinks the Specs are “wearable for everyday life.”

None of that really matters when it comes to public opinion because that’s all most people can think about how they look at your face– more precisely, how they look at your funny face. People on social media wasted absolutely zero time exaggerating Snap’s features for looking big and generally ugly, and Snap CEO Evan Spiegel is at the center of most of those comments.

I can’t say for sure, but I’m going to go ahead and assume that these aren’t the initial reactions that Snap was hoping for, especially given a few facts. One fact: this version of Specs is actually much smaller than the previous ones. While the developer version weighs 226g, the smallest 47mm model weighs in at 132g for this lighter wearable version. That’s a drastic reduction in weight in terms of Specs, but it seems generally not drastic enough to generate cheers in terms of normal people.

Second fact: these are not just glasses you should wear at home. The features are intended for everyday use, as indicated in Snap’s keynote and its own message. Unlike Apple’s Vision Pro or Meta Quest, Snap doesn’t want you to have fun with its Features at home, it wants you to have fun in real life in front of other people. So the visceral reaction to the Specs’ appearance may not just be an aesthetic problem, but a deadly one. People don’t like to look stupid. Period. Especially if they have to pay thousands of dollars for it.

Features Snap
© Snap

It’s a rocky start for Specs, but the fact is Snap isn’t alone when it comes to optics. In its current state, AR glasses are a tough sell to say the least.

I’ve worn versions of the AR glasses RayNeo from TCL and Inmo, a crowd-funded AR glasses companyand pain points are felt – literally. They’re heavy on your face, not at all discreet, and battery life leaves a lot to be desired. Meta hasn’t published it yet Orion glasses they appear to the public to still, but remotely, share similar problems.

All these issues also say nothing about the actual software part of things. Like most emerging gadget categories, AR glasses have a lack of developer support, which can probably be forgiven for early adopters. The thing is, the areas for AR glasses feel particularly barren.

Snap showed it in its speech some of them apps — mostly AR experiences developed in Snap’s Lens Studio — but for the most part, the killer, practical use cases were left to the imagination beyond navigating and measuring things in 3D space. At the pre-specs briefing, I was told that more news about the apps would be coming later this year. Guess we’ll see?

Navigation
Here is a virtual navigation with Specs. © Snap

AR glasses are still a work in progress, and in Snap’s defense, its plans for Specs are ambitious. Different smart glassesit’s not a device that uses your phone for computing; it’s a stand-alone gadget designed to do everything on its own. That’s a tall order when compared to devices like the Spectrum Aura by Google and Xreal glasses, the size of the problem crystallizes even more. There is an aura connected glasses that rely on a separate, wired computing drive to operate, and they still, even by moving the computation to a separate piece of hardware, it’s not as light and comfortable as regular glasses, even in the same ballpark.

Given the ambition of the specs, it’s almost unfair to cram so much into Snap’s AR glasses. Then again, Snap chose to enter the market knowing all the limitations I listed above. Perhaps people’s tolerance for wearing heavy, awkward-looking devices on their faces has shifted in their favor, and to some extent Snap may be right. Meta has sold several Quest headsets over the past few years. But all I see right now is a lot of angst and a few sparse reasons to try the old college AR goggles. For $2,200, it’s not the kind of ad that bodes well — lofty goals or not.





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