
Summary
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BedrockOnLinux 2.0 allows you to play public server and Realms on Linux with Microsoft Account logins.
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It uses Windows GDK/Proton support so that the native Bedrock Windows client runs smoothly on Linux.
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Xbox Friends, invites, cross-play servers, and Realms now work with WineGDK’s native Xbox identity.
For years, Linux players who wanted to play Minecraft Bedrock had to resort to a rather restrictive port of the game. Although it allowed some of them In online play you cannot connect to cross game servers with it. Fortunately, that has now changed as the new version of BedrockOnLinux opens the door for public server play.
BedrockOnLinux makes playing Minecraft on Linux very easy
You can also play with your friends
The alarm went off on him Linux Gaming subreddit About the release of BedrockOnLinux 2.0. Before today, if you wanted to play Minecraft Bedrock, your best bet was to use MCPelauncher, which uses the Google Play version of the game. Although it technically allowed signing in to a Microsoft Account, the Xbox Live authentication for the Android port was very poor and fragile. The game frequently crashed after updates, leaving players out of cross-play Realms and public servers for months at a time.
If you want a more stable experience, you should run Windows in a VM and then load Minecraft there. Although possible, it wasn’t easy and the game needed a powerful enough computer to run smoothly.
Fortunately, Microsoft recently stopped using the UWP framework in Minecraft for Windows and switched to the GDK. This meant that it was more compatible with tools like Proton, which act as a compatibility layer for Windows games on Linux. BedrockOnLinux 2.0 took advantage of this development and released the most feature-rich and easy-to-install versions of Minecraft Bedrock on Linux.
My personal favorite feature is the addition of Microsoft Account logins, which opens up whole worlds (literally) to Linux gamers. as BedrockOnLinux 2.0 GitHub page explains:
Native Xbox identity: XGame configuration, XUser, request signatures, player tags, privileges, and XSAPI context are implemented by WineGDK.
Online play: Friends list, invitations, join friends, public servers and Realms use that native identity. Realms receives a special XSTS token for the Bedrock Realms audience instead of a generic Xbox token.
People on the Reddit thread are already reporting great results with this new version of Minecraft Bedrock, so if that’s the last thing holding you back from making the full switch to Linux, give BedrockOnLinux 2.0 a try.





