I was wrong about Diablo 4: Lord of Hatred


I was looking forward to it Diablo 4: Lord of Hatred but with a cautious skepticism and I am happy to report this expansion completely slap and I was never so happy to be wrong.

Specifically, my main concern was that, at least in Season 11, the game was in a great place and I felt like the list of changes that came with it. The Lord of Hatred will cause fatigue. Because, my god, how many system overhauls have we gone through since the main game launched?

Then, in the run-up to the launch, I felt the marketing bordered on spoiler exposes too quickly about the campaign itself. Take away the joy of discovery if you will.

I am very happy to say that I was wrong on these two points. The overhaul has finally completed the game, and despite the trailers, the best surprises await in the story campaign, which is completely untouched by the marketing machine. And I’m sure there are more surprises to come. This is Diablo 4’s final, most flourishing form, and I’d like to think it silenced the “D4 Bad” memes once and for all, at least for those who stuck around for a while.

This is how you do fan service

An old man with a gray beard raises his head with a solemn expression. He is wearing dark colored clothes.

Lorath returns the voices of Ralph Ineson (Image credit: Blizzard Entertainment)

I can imagine that at some point during development, someone in the room finally slammed their hands on the table and said, “For the love of God, let’s give the people what they want.”

I can’t say much more than that without spoiling the plot, but there are some ups and downs as the story progresses that really felt like Blizzard was listening to its community. That’s not to say the story is perfect, but unlike the ending, I finished it completely satisfied. Ship of Hate. Where I don’t even understand the ending was ending.

However, the Ship of Hate still works nicely as a bridge between the base game and this DLC. If you play everything back-to-back without waiting long between releases, the story thread becomes clearer and the overall experience carries more weight.

What surprised me the most was how confidently the story relied on themes of family and complex relationships. You wouldn’t expect this much emotional nuance in a demon-blasting ARPG, but Blizzard is committed to it, and it pays off beautifully. The campaign was more effective than I expected.





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