Microsoft’s head of Xbox games, Matt Booty, says his studios are in a “culture of cultures” and work together more than you might think — Blizzard is even helping out with Fable.


Over the years, Microsoft has significantly increased the size of its Xbox Game Studios publishing wing, with the firm now overseeing more than 30 game development teams while updating existing titles and working on upcoming projects.

Given how many studios there are and how different their specialties are, many feel they work in their own enclosed bubbles under the Xbox and don’t interact much. According to Matt Booty, Xbox’s recently promoted chief content officer, that’s not the case at all.

Source link

Leave a Reply

Your email address will not be published. Required fields are marked *